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  sapo I eat meat Premium join:2002-09-16 Sacramento, CA 3 edits | Re: [Wii] The Conduit Looks like a whole bunch of bullet spamming and that muzzle flash makes you blind. Good start but I would have liked to have seen this on the Wii a long time ago. -- CA is Superior. | |
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 bignate
join:2005-12-05 Austin, TX
| i think it look s really good. i have been following it for about 6 months. apparently the company "high voltage" designed a game engine specifically to take the most advantage of the wii hardware. then they built a game with it to show off the engine. it is supposed to look better than metroid(best compairison game) with better control/control options.
i am really looking forward to this one. | |
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  Samus82 Radly
join:2002-01-29 Chicago, IL clubs: | man this game would have been awsome.... 5 years ago on the gamecube. | |
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 |   sapo I eat meat Premium join:2002-09-16 Sacramento, CA
| Re: [Wii] The Conduit said by Samus82 :man this game would have been awsome.... 5 years ago on the gamecube. I have very similar feelings. -- Just when you think it's over, it's just beginning. | |
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 |  bignate
join:2005-12-05 Austin, TX | Re: [Wii] The Conduit console hardware(graphics) dont make it good. it is the games and fun. | |
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 bignate
join:2005-12-05 Austin, TX | i have been meaning to buy it but havent got around to it. | |
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 |  |  DMWCincy
join:2004-04-27 Fairfield, OH
| Re: [Wii] The Conduit Sorry for bring back an older thread....
I just picked up the game a few nights ago and still playing through the single player.
Controls are great. A ton better then Red Steel and I think the layout is better then Metroid. Everything seems responsive and feels more natural for a FPS then a normal game controller.
Graphics are decent for the Wii. For you fanboys that think graphics is everything dont bother looking but for those that dont put as much weight on it its what you would expect from a Wii game.
Gameplay is a typical FPS. You point, you shoot, you collect weapons and health to keep moving. So far I dont seem to have to manage bullets as much as say Half Life 2. The AI seems pretty simplistic. It will surprise you a few times but then at other times it will be predictable. The game auto saves for you and it seems pretty easy to get from save point to save point. No 1 hr long treks between save points. The enivornment isn't really destructive but there are radios and TVs that you can listen to, to get more background on the games.
Havn't done multi so i can't give my review on that yet. | |
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 |  |  |  |  Hardcore The Cow Says Premium join:2002-08-23 Albany, GA
·Mediacom
| Re: [Wii] The Conduit Multiplayer is buggy at best, unplayable at worst. Latency seems to be the big issue.
I finished the single player, but I can't remember that part. Oh yes. Which part of the elevator? You need to be REAL careful with the real final part - just balance your ammo. -- De Colores! | |
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