  Archivis Your Daddy Premium join:2001-11-26 Earth
·Verizon FIOS
1 edit | Archivis' 3.1 DK Spec Theorycraft Thread
Alright,
I've been reading up on the various new specs/glyphs/spell changes/etc for DK's and I've been mulling over some new ideas.
My first impression, based upon the new trees is that Unholy is insane. The bonus damage this spec affords as well as other goodies is going to put Unholy over the top.
First off... dualwield is dead. They killed dualwield. Anything you'd accomplish with DW, you can do with a 2H.
Second, keep an eye on Death Strike. It's possible that Death Strike could be extremely lethal with the bonus in first-tier Unholy and later-tier Blood. This could serve to be deadly in PVP. With Sigils and set bonuses not having an effect on Death Strike, I sincerely doubt it'll be a good PVE ability (aside from healing on bad fights). Glyph of Death Strike would be pretty interesting though. It could be a primary strike in PVP.
Here's what I suggest: »talent.mmo-champion.com/?deathkn···ion=9614
14/2/55 (Old Version, 17/0/54)
You're giving up 1% crit and some minor AP (3/5 Bladed Armor) and instead, going to pick up 30 additional RP cap, and all the goodies in Unholy. Some of that shit looks insane. This scales with gear and will perform better with 4pcT7 and once again, Sigil of Awareness (Sigil applies to base damage, and now there's more multipliers). Additional disease damage length means that with the Glyph of SS, you may only ever need to apply diseases once.
Rotation remains the same.
IT, PS, BS, BS, SS - RP Dump SSx3 - RP Dump
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51/13/7 »talent.mmo-champion.com/?deathkn···ion=9614
Important Glyphs: Pestilence, Blood Strike, Obliterate (Pestilence will refresh diseases on your primary target)
Rotation:
Line1:IT, PS, OB, HS, HS - RP Dump Line2:OBx2, HS, Pest - RP Dump Line3:OBx2, HSx2 - RP Dump
Lead in on line 1. Move onto Line 2. Then Line 3. From there it's 2-3-2-3-etc.
1-2-3-2-3-2-3-2-3-boss dead
On AoE packs, you'll still do the same rotation. I fear that diseaseless blood is most likely dead at this point. Fortunately, you can apply diseases on a boss and as long as you pop pestilence before they fall off, you could do nearly the same "no disease" rotation for the entire boss fight at the cost of 1 Heart Strike every other rotation.
----- 51/2/18 (Some flexibility) No disease Heart Strike Spammer
»talent.mmo-champion.com/?deathkn···ion=9614
This is a good mention for those who may lack the 4pct7 bonus or the Sigil of Awareness. Hell, maybe it might allow for other gear options if this becomes superior. There are a lot of flex points in this build that were placed as filler points. Personal preference can be used where you see fit (non-DPS talents).
Rotation: OBx2, HSx2 - RP Dump HSx6 - RP Dump (Blood Presence)
With Sudden Doom no longer causing screwups on rotations, you're free to do your rotation without weaving in procs. Heart Strike got a buff on non-crit damage and a slight buff on crit damage. All of this bonus damage is non-reliant on diseases (even though they help). This build is worth testing, but I can't see it taking off. Perma Ghoul is nice, even if it has less survivability. ----------- Frost 17/51/3 »talent.mmo-champion.com/?deathkn···ion=9614
Fluffer points in frost has been reduced, so you can accumulate all of your points for about the same price. You can choose Deathchill over Hungering Cold for personal preference (but minimal DPS increase)
Rotation:
Line 1:Blood Tap ITx2, PS, BS, OB(Rime Proc) - RP Dump Line 2:IT, Pest, OB, OB(Rime Proc) - RP Dump Repeat Line 2
Rime procs, you pop Howling Blast and continue Frost Striking. You trade heart strike damage for the ability to constantly have disesaes on every target and to keep plague strike damage on your target at all times, which should boost Obliterate Damage.
What's your thoughts? Also, feel free to correct me on anything I might have mixed up (or need to clarify). I'll edit as need be. -- I melt faces. |
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  Archivis Your Daddy Premium join:2001-11-26 Earth
·Verizon FIOS
| »forums.worldofwarcraft.com/threa···71&sid=1
Cross-posted on the WoW DK forums so I can get flamed. -- I melt faces. |
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  Krisnatharok 0311 Scout Premium join:2009-02-11 Sterling, VA
| reply to Archivis And what's a good leveling build? I.E. for the DKs starting at lvl 58 and under-geared until they get to 80? Is it still balanced enough to be up to their playing pref? -- Violence has resolved more conflicts than anything else. The contrary opinion that violence doesn't solve anything is merely wishful thinking at its worst. |
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  Archivis Your Daddy Premium join:2001-11-26 Earth | Doesn't matter dude. Leveling is such a joke. I'd just go Unholy. |
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  AB_Lazy
@dslextreme.com | reply to Archivis With the changes to the Death Strike rune + talents, do you think DS will replace Obliterate for heavy-blood invested DKs? |
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  AB_Lazy
@dslextreme.com
| Er...by rune, I mean glyph. The changes to Death Strike Glyph does increase the DPS of the strike even further...but not sure if it'll ever overtake an Obliterate.
...plus it really makes me wonder why they'd insert that new +30% DS talent so heavy into Blood if you weren't supposed to use it. |
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  AB_Lazy
@dslextreme.com
| Plus, with the changes to Blood, you have about 4 talent points that aren't going to the staple DPS talents. Would you think 3/3 Bloodworms would be a better replacement for Rune Tap?
I know Bloodworms is weaksauce compared to most of the tree, but it is additional DPS. I don't know exactly how Rune Tap helps you deal more DPS, other than bailing your butt out when you're standing in the fire you shouldn't be standing in. |
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 Ipone
join:2008-11-25 | I enjoy having runetap and would take it over bloodworms. Its great for fights like saph where your taking constant 900+'s and it gives a little more survivability if i want to do a bit of pvp on the side |
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  Krisnatharok 0311 Scout Premium join:2009-02-11 Sterling, VA | reply to Archivis Rune tap also increases survivability and when you get the glyph it heals your party for 10%... not insane, but it is a party-wide heal. |
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  Dandy
join:2001-12-30 Brooklyn, NY clubs: | reply to Archivis soo.. what is the best PVE dps spec then? |
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  AB_Lazy
@dslextreme.com
| reply to Krisnatharok said by Krisnatharok :Rune tap also increases survivability and when you get the glyph it heals your party for 10%... not insane, but it is a party-wide heal. True, but going so deep into Blood for DPS, wouldn't you want to glpyh for something else than rune tap?
Glyph of Death Strike / Glyph of Obliterate Glyph of Blood/Heart Strike Glyph of ...eh, ghoul? (seeing as how deep blood now gets perma-pet as well) |
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  Krisnatharok 0311 Scout Premium join:2009-02-11 Sterling, VA
| said by AB_Lazy :said by Krisnatharok :Rune tap also increases survivability and when you get the glyph it heals your party for 10%... not insane, but it is a party-wide heal. True, but going so deep into Blood for DPS, wouldn't you want to glpyh for something else than rune tap? Glyph of Death Strike / Glyph of Obliterate Glyph of Blood/Heart Strike Glyph of ...eh, ghoul? (seeing as how deep blood now gets perma-pet as well) Deep blood gets a perma-pet? I missed something here.... |
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  Don69Fire Premium join:2006-12-28 Danville, WV | what are you doing as a rune dump. i keep seeing this. and i keep my rune tank full so to speak. and i think it locks outt abilities because of that. how do i rune dump please. |
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  Krisnatharok 0311 Scout Premium join:2009-02-11 Sterling, VA | reply to Archivis Locks out abilities? Lol.
Rune dumps are death coil, rune strike, frost strike, heart strike, scourge strike, etc. |
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  Don69Fire Premium join:2006-12-28 Danville, WV | ok. i am doing all those. if it is off cooldown i spam it. but every so often. esp if i am full on rune power. the abilities are grey in color and i cannot use them. |
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  Krisnatharok 0311 Scout Premium join:2009-02-11 Sterling, VA
| reply to Archivis There's a difference between an ability CD and a rune CD.
You have six ruins total, two of each blood, frost, and unholy (not counting talents that convert a certain kind to a death ruin, which is a wildcard ruin).
Once you use any ruin, it takes 12 seconds to refresh. So you can do two blood strikes as fast as your GCD, but then you can't do another attack that requires a blood ruin until your two blood ruins refresh. -- Violence has resolved more conflicts than anything else. The contrary opinion that violence doesn't solve anything is merely wishful thinking at its worst. |
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  Don69Fire Premium join:2006-12-28 Danville, WV | reply to Don69Fire also i know what some are bothers i am a little confused...
IT, icy touch PS,plague strike BS, BS, SS, scourge strike RP Dump
SSx3 - scourge strike RP Dump |
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  Krisnatharok 0311 Scout Premium join:2009-02-11 Sterling, VA | reply to Archivis BS = Blood Strike.
What was your question? |
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  Don69Fire Premium join:2006-12-28 Danville, WV
| reply to Krisnatharok said by Krisnatharok :There's a difference between an ability CD and a rune CD. You have six ruins total, two of each blood, frost, and unholy (not counting talents that convert a certain kind to a death ruin, which is a wildcard ruin). Once you use any ruin, it takes 12 seconds to refresh. So you can do two blood strikes as fast as your GCD, but then you can't do another attack that requires a blood ruin until your two blood ruins refresh. ok that makes sense. i have gotten to lvl 70 in about 2 days of play i think now. it is so easy. i just spam any button that isn't on cooldown and go from there.
well now i know... thanks... |
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  Don69Fire Premium join:2006-12-28 Danville, WV
| reply to Krisnatharok said by Krisnatharok :BS = Blood Strike. What was your question? ty, that answered it.
where does OB ang DS come in to play with unholy. i uauslly spamthem too when they are up as well. |
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